yogsloth: 1) A shooter with procedurally-generated levels instead of intelligent and conscious level design
2) No saving and permadeath
Look, it's the anti-me game!
takezodunmer2005: Agreed, the only game that should have perma-death is these fuckin' lazy-Rogue lite bore fests...
There's no challenge in running through the same thing over and over,
DIE run through level one again, learned to move over there,
die run through level one again..Learned how to move over there, now here,
die,run through level one again. Learned how to move over there, here, now jump over this,
DIE, run through level one again. Learned how to move over there, then here, jump over this, and duck under that,
Die, Etc..Etc...Win Level, now to do the same thing for the next 20 levels... <---Looks just how rogue lite plays....BORING...But pretty..
And.... most of the platformers from the NES era?